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Lattice: Multi-Track Chop and Shuffle for Ableton Live

LATTICE

Multidimensional Slice Matrix

$19
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Lattice is an Ableton Live Extension that chops an Arrangement time selection into equal segments and randomly reorders them, processing every track in the selection simultaneously against the same segment grid. Instead of cutting and shuffling at rigid segment boundaries, Lattice walks a pre-shuffled permutation of those segments at a probabilistic rate: at each Rate interval, a Chance roll decides whether to advance to the next segment in the sequence. A Repeats function can sub-divide any segment and loop a randomly chosen fragment to fill the slot, layering stutter and micro-loop effects on top of the underlying shuffle. Select multiple audio or MIDI tracks to slice them simultaneously - individually, or together in lockstep. Roll Iterations that extend beyond a current selection, or choose intermittent windows within which chops occur.



SLICE, DICE & SPICE

  • Chops a time selection into 2 to 64 equal segments and processes every selected track against the same grid simultaneously
  • Drives reordering with a gate: Rate sets how often a Chance roll fires, Chance sets the probability that roll actually advances the walker to the next shuffled segment
  • Guarantees every segment appears at least once, since the permutation pool loops only after every segment has been placed
  • Sub-divides any segment slot and loops one randomly chosen sub-chop to fill it, with Repeats Chance controlling how often this fires and Maximum capping the sub-division count
  • Locks Segments and the Repeats Maximum to powers of 2 with EVEN, or opens both to any integer with ALL for odd-metre and polyrhythmic segment counts
  • Locks all selected tracks to one identical shuffle plan with the multi-track lock, so a kick, snare, and overheads always cut together instead of drifting apart
  • Renders Audio tracks through renderPreFxAudio and imports the result as a new clip per segment, alongside native MIDI note splitting

Intersect deliberately mirrors the transition-window model from Transit, Manifest Audio's other Extension built around partial-region processing, rather than introducing a new mental model for the same underlying idea. If you already think in terms of a Bars interval and a Beats window from working with Transit, Intersect behaves the way you'd expect without anything new to learn.

The Rate and Chance relationship is the part worth understanding before anything else, because it's what separates Lattice from a simple randomizer. A fast Rate with low Chance produces slow, sticky evolution, the walker mostly holds its current segment and only occasionally jumps. A slow Rate with high Chance produces rapid, clean cuts at widely spaced boundaries. The two controls aren't redundant, they shape pacing along two genuinely different axes: how often you ask the question, and how likely the answer is yes.


PROPAGATION CONTROL

  • Iterate mode runs the entire shuffle pipeline up to 64 times, with each run placed sequentially in the arrangement using the prior result as its source
  • Choosing NEXT in Iterate mode scans the arrangement bar by bar for the first empty region of the required length; choosing CLEAR places each run immediately after the last, overwriting whatever's already there
  • Intersect mode applies Lattice only within precise beat windows at regular bar intervals, leaving everything outside those windows physically untouched
Tool Tip Annotated
Learn all you need to know directly in Live - just click the [?] icon in the Extension and hover your mouse over any parameter.
Already comes included in:
Extensions Bundle 001 · Ultra Bundle

Requires:
Ableton Live Suite 12.4.5 or above.
Not available in Live Standard, Intro, or Lite.

EXTENSION
Melodic · Rhythmic · Transformation · Generator